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[Combat] Shock and Awe

Posted: Sun Feb 10, 2013 10:38 pm
by RichText
DOWNLOAD LINK: http://adf.ly/ItleN

The Shock and Awe mod focuses on providing you with the most exciting combat experience possible, starting with weapons: the three (so far) new weapons introduced are designed to output maximum satisfaction as they tear up the enemy ships, either through rapid-fire, radiation firing, or just plain fire techniques. All ship health points have been doubled as well to create longer battles to use these weapons in, but the rest of the game has been rebalanced along with the HP to maintain the same level of difficulty. Enjoy!

NOTE: For those of you who follow my Pirates! mod, an update IS coming. This is a little side project that branched off of the cannons in that mod <3

SCREENSHOT! http://www.mediafire.com/view/?kew1d87dmis59wp

Re: [Combat] Shock and Awe

Posted: Mon Feb 11, 2013 12:10 am
by Rebeler
Your screenshot leads to an invalid link

Re: [Combat] Shock and Awe

Posted: Fri Feb 15, 2013 3:16 am
by kemper0821
Hi, how does this mod really work? I put it into the mods folder then ran the mod loader, but the Kestrel didn't have the weapons in the picture. Do I have to do some editing myself? Do I need to buy them? Please reply back
-confused individual

Re: [Combat] Shock and Awe

Posted: Sat Feb 23, 2013 7:28 pm
by speedoflight
kemper0821 wrote:Hi, how does this mod really work? I put it into the mods folder then ran the mod loader, but the Kestrel didn't have the weapons in the picture. Do I have to do some editing myself? Do I need to buy them? Please reply back
-confused individual


U probably got a mod conflict. Some mods u may using could be not compatible with this one. Specially the ones that got "STARTING_GAME" blueprints on it. For example, all the mods that changes the starting player ships, as this one.

Anyways, someone tried this mod?? is well balanced??

Re: [Combat] Shock and Awe

Posted: Sun Mar 10, 2013 2:30 am
by kemper0821
The mods work like I can buy the weapons at shops it is just that I don't see them on the Kestrel. That img must just be an example of the 3 weapons that the mod comes with is what I have gathered from when I posted that comment. The Ex-2 is impossible to find >.< I have found the napalm and the ion weapon though, in my opinion, not very OP because the Ex-2 must be rarer than Glaive Beams and Burst Laser MK III's.

Re: [Combat] Shock and Awe

Posted: Sun Mar 10, 2013 9:47 pm
by BrenTenkage
Wish there was a second download to just have the weapons on the ship rather then the shops, just food for thought

Re: [Combat] Shock and Awe

Posted: Tue Mar 19, 2013 3:27 am
by RichText
BrenTenkage wrote:Wish there was a second download to just have the weapons on the ship rather then the shops, just food for thought


You mean to start?

Re: [Combat] Shock and Awe

Posted: Tue Mar 19, 2013 5:02 am
by BrenTenkage
yeah I want to lets play it, but it would easier for me if I could show case all the weapons for the viewers so they can download either the ship or the mod to add the weapons to their game