Page 1 of 1

Slower Fleet Pursuit

Posted: Mon Sep 23, 2013 5:53 am
by fh09g557
Slower Fleet Pursuit

Description
This mod makes rebel fleet pursuit you slowely.

How to use
Install by GMM, choose ONE OF THEM to install.
SFP_9j.ftl > Give you 9 jumps before rebel fleet arrived. (default is 5)
SFP_13j.ftl > Give you 13 jumps before rebel fleet arrived.
SFP_17j.ftl > Give you 17 jumps before rebel fleet arrived.
The average number of beacons in sector is 20, so basically you won't be caught if you use 17j

Download
http://www.mediafire.com/?x57dhe19habc5qf

Thanks
This mod is based on Disable Fleet, created by aedyr. I re-edit the value of modifyPursuit and add event for other specific sectors.

Teach for Re-modding
If you want to add this function into your mod, please add <modifyPursuit amount="-2" /> into "START_GAME", "START_BEACON" and all "START_BEACON_XXXXX" of events.xml.append
the formula of jumps number is |-N-3| (default value is -2, so the the number of jumps is |-2-3|=5)


P.S. Let me know if there is similar mod on forum, i've searched and checked few page, but not all of them. I'll delete this one if it's already exist.