Included are the two enhanced ships and few new weapons:
Ships
- The Judge
- The Executioner
Weapons- Bio-Beam Mark II
The length of the pike beam, charges faster, and instantly kills crew on contact. - Heavy Ion Mark II
An improved version of the Heavy Ion that fires about twice as fast. This is probably the least overpowered of the weapons since I tried to make it upgrade in a similar way that the ion blast does from Mark I to Mark II. - Ion Missile
Simple, a missile which does 4 ion damage in addition to its 2 regular damage. Low breach and fire chance. A mish mash of the Artemis Missile, Hull Missile, and Ion bomb. - Zeus Laser
Ridiculous weapon, an upgrade to the Heavy Laser MKII. Fires three Heavy Lasers with high breach and fire chance. - Zeus Beam
The second ridiculous weapon. It's an upgrade to the Glaive Beam (like it needed it one) bumping its power up to fivewhile reducing its length and cooldown.
Possible Conflicts- Anything that modifies the Zolton Ships will conflict
- Another mod that adds Ion Missiles or another Ion Weapon could possibly conflict (I've named them MISSILES_ION and ION_3 respectively, common names)
- Bio-Beam Mark II
Downloads:
With Reskins
Without Reskins
P.S.
Does anyone know how to disable scores and/or achievements? I'd prefer to turn them off while using this mod (which I would update with and without scores/achievements disabled), since I don't like having illegitimate records.
Edit: Changed images to links to them on my steam account. Steam changed the direct links, might do it again, so this should be more permanent. Don't even know if this still works, but heh