[SHIP] The Cyclone

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DryEagle
Posts: 363
Joined: Thu Oct 04, 2012 11:17 am

[SHIP] The Cyclone

Postby DryEagle » Wed Jan 02, 2013 8:01 pm

Greetings,
After a bit of fiddling I present to you a mostly-working, fully-playable version of The Cyclone.

The Cyclone
The fool creator of this ship was shown out of an airlock after a glaring design error emerged during early testing.

Screenshot:
Image

Things to note:
- The only way to heal your crew is via meb-bot dispersal. The medbay is otherwise inaccessible. Nanite healing is faster compared to the default one on the engi ship to compensate.
- There is a dronebay sitting with the medbay, and you have a repair droid to fix the medbay should it break.
- The repair droid will not be healed by the drone bay, so don't leave it out to take stray hits unless you need it.
- The drone bay itself can't be targeted by enemy weapons. It can however take damage from fire e.g. from a solar flare, and *maybe* beam weapons (untested), so beware. Basically it can't be repaired, but you can level it to give it more hp pips.
- Starting weapons which will scale well into lategame; however a limit of max 3 weapons + 2 drones will lead you to make some tough choices on what you want your final arsenal to be.
- Teleporter (once purchased) is 4 slots. Highly recommended. However, beware, medibots heal crew slowly compared to going in medbay...
- Iota missiles do not consume missile ammo, but are still treated as missiles e.g. shot down by drones.

About the mod design:
- All files relating to the ship have been renamed 'cyclone' rather than 'circle cruiser 2' so as long as you change which ship it overrides in the .append file, you shouldn't need to do anything else, if you want it in some other slot instead of engi-b.

Known issues:
- the medibay/dronebay doesn't show itself as being without air, although boarders in there will suffocate, if the doors are left open. This is an artefact of stacking the rooms and probably won't be fixable.
- fire can damage the dronebay, and it cannot be repaired
- no room graphic in the dronebay / medbay.

This ship is no longer in development as it was created purely as an experiment and to learn how modding works. Bugs will not be fixed, creator is too lazy and doesn't feel it worth the effort.

Shouts: Thanks to Kieve, alextfish and thasheperd for feedback during the design of the ship.
Iota missile system is based on the Athena missile launcher created by Law: viewtopic.php?t=2297
Besides the new weapon, all other artwork included comes from the stock FTL game.

.ftl file download: http://www.2shared.com/file/Evd4gpdX/CycloneV2.html
alternate mirror: http://www.mediafire.com/?vlbekbzi8x91vp1
Last edited by DryEagle on Mon Jan 21, 2013 2:34 am, edited 13 times in total.
All ships I have created include custom weapons, graphics etc:
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DryEagle
Posts: 363
Joined: Thu Oct 04, 2012 11:17 am

Re: [SHIP] The Cyclone

Postby DryEagle » Thu Jan 03, 2013 1:35 am

Fixed now, was caused by a typo in one of the files. Sorry about that!
Download link updated in 1st post.
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DryEagle
Posts: 363
Joined: Thu Oct 04, 2012 11:17 am

Re: [SHIP] The Cyclone ** updated - now with unique weapons!

Postby DryEagle » Thu Jan 03, 2013 4:44 am

Cyclone V2 with entirely new weapon system designed just for this ship is out! The weapons are based on a design by Law, link to his thread in the first post.
Download link updated.
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BrenTenkage
Posts: 1157
Joined: Tue Nov 06, 2012 4:48 pm

Re: [SHIP] The Cyclone ** updated - now with unique weapons!

Postby BrenTenkage » Thu Jan 03, 2013 4:51 am

http://www.youtube.com/watch?v=euM5ybmN ... e=youtu.be

Here ya go, here is the mod video for it
I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269
User avatar
BrenTenkage
Posts: 1157
Joined: Tue Nov 06, 2012 4:48 pm

Re: [SHIP] The Cyclone ** updated - now with unique weapons!

Postby BrenTenkage » Thu Jan 03, 2013 4:53 am

might try that again with the new wepaons LOL
I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269
DryEagle
Posts: 363
Joined: Thu Oct 04, 2012 11:17 am

Re: [SHIP] The Cyclone ** updated - now with unique weapons!

Postby DryEagle » Thu Jan 03, 2013 5:17 am

Thanks for spreading the word :) hope you enjoyed it.
All ships I have created include custom weapons, graphics etc:
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