Tysonclyde wrote:How does it sound "horrible". Being able to play with your friends on a private server sounds "horrible"? Mining for scrap and upgrading your ship to its full potential sounds "horrible"? Having multiple ships and creating civilizations on multiple planets in multiple sectors until you control the entire galaxy sounds "horrible"? Wow than if this sounds "horrible" than you have no taste in fun whatsoever.
Define "fun". That's something that the game industry has tried and failed to sharply define for decades.
Playing on a server with friends is far beyond the scope of what a mod can accomplish - you want that, you need to find a game that already has MP support, then mod the MP portion of the game.
As for the rest . . . not everybody's cup of tea. You're going to have to deal with people who just don't like to play 4x, when you try and mod what is basically a tactical RPG/Simulator into a 4x.
Enabling more open-world play sounds great. Layering elements like trading, cultivation, research, mining . . . that gets sticky. It might work out fine, (for players who enjoy that kind of game,) but I think a lot of it would depend on execution. That's the kind of thing that's hard to get right, but very, very easy to get wrong.