Page 1 of 1

Ship Dismemberment

Posted: Fri Oct 19, 2012 9:51 am
by RustKnight
Right, so as the title states, this is a mod idea that i want to share with you modders.
I guess that maybe some of you thought about this but i didn't see any topics related to the subject above, so i'm going to fire away.

The idea is simple, yet hard to implement - Make it so that some shots (lasers, missiles) have a critical change to bust the ship up (yours or the hostiles) so that the extremities like medic bay, sensors, or some other non vital parts flow away in space.

Methods of recuperation - repairing at shop - of course for a more hardcore version, you have to buy the missing component to reinstall it.

I just fired away with this idea, you guys can expand it and see if it's even remotely possible to accomplish.
(As a side question for those who know, are the parts floating in space of ships, randomly animated or is it just a standard animation?)

Re: Ship Dismemberment

Posted: Fri Oct 19, 2012 1:28 pm
by Whale Cancer
RustKnight wrote:...yet hard to implement...


So hard to implement, you would have to rewrite the entire game.

Debris are handled through gib sprites. When a ship explodes, it is replaced with a number of gib sprites with certain trajectories and rotations.

Re: Ship Dismemberment

Posted: Sat Oct 20, 2012 9:44 am
by RustKnight
I am no modder or codder, but i have an idea in what this would require.
Still, the basics are there - final boss scene handles the exact idea i have in mind.
But you're right, i guess it is near impossible to realize.

Re: Ship Dismemberment

Posted: Sat Oct 20, 2012 11:57 am
by fylth
Except the final boss is three individual ships, beating one lets you fight the next, and its always the same bits of the ship that get damaged. Unless you want to have a ship for every single configuration of rooms for every single ship (layouts A and B) then it would require an entire rewrite of...well, pretty much the entire game

Re: Ship Dismemberment

Posted: Sat Oct 20, 2012 5:21 pm
by RustKnight
Oh well, it wasn't me who was going to the all the work. Usually there's this smart guy who does the work in a way nobody thought it would work.
In this particular cause, his presence may lag in appearance.

Re: Ship Dismemberment

Posted: Sat Oct 20, 2012 9:50 pm
by Whale Cancer
RustKnight wrote:Oh well, it wasn't me who was going to the all the work. Usually there's this smart guy who does the work in a way nobody thought it would work.
In this particular cause, his presence may lag in appearance.

No, it's just not possible without rewriting the game.