"Game Crash" after editing the blueprint.xml T__T

Discuss and distribute tools and methods for modding. Moderator - Grognak
Boohda95
Posts: 3
Joined: Mon Nov 26, 2012 12:08 pm

"Game Crash" after editing the blueprint.xml T__T

Postby Boohda95 » Mon Nov 26, 2012 12:28 pm

Ive edited the "blueprint.xml" cause i want to translate the game in German. ^-^
So.. Ive edited the firest 3 ähh.. i dont know.. Human,Engi and Mantis...


Code: Select all

<crewBlueprint name="human">
   <desc>Menschen sind langweilig und uninteressant.</desc>
   <cost>40</cost>
   <bp>2</bp>
   <title>Mensch</title>
   <short>Mensch</short>
   <rarity>1</rarity>
   <powerList>
      <power>Keine außergewöhnliche Eigenschaft</power>
   </powerList>
</crewBlueprint>

<crewBlueprint name="engi">
   <desc>Es ist unklar, ob die 'Engi' teilweise organisch oder rein mechanisch sind, aber es ist bekannt, dass sie außergewöhnliche Ingenieure sind.</desc>
   <cost>50</cost>
   <bp>2</bp>
   <title>Engi</title>
   <short>Engi</short>
   <rarity>2</rarity>
   <powerList>
      <power>Doppelte Reparier geschwindigkeit</power>
      <power>Zugefügter Kampfschaden wird halbiert</power>
   </powerList>
</crewBlueprint>

<crewBlueprint name="mantis">
   <desc>Mantis. Bösartige Kreaturen, rachsüchtig und starke Krieger.</desc>
   <title>Mantis</title>
   <short>Mantis</short>
   <cost>45</cost>
   <bp>2</bp>
   <rarity>2</rarity>
   <powerList>
      <power>Doppelten Schaden im Kampf</power>
      <power>1.2x Bewegungsgeschwindigkeit</power>
      <power>0.5x Langsameres Reparieren</power>
   </powerList>
</crewBlueprint>


After saving the blueprint.xml i have packed it into a XXX.zip and renamed it to XXX.ftl that i can load it with the modloader. But if i want to start the game... this Error appears -.-

Image
Sorryfor my bad English. xDDD
Number43
Posts: 177
Joined: Thu Oct 25, 2012 11:40 pm

Re: "Game Crash" after editing the blueprint.xml T__T

Postby Number43 » Mon Nov 26, 2012 7:34 pm

You should probably instead post this in the mods subforum instead of technical support.
UltraMantis
Posts: 2141
Joined: Thu Sep 20, 2012 3:17 pm

Re: "Game Crash" after editing the blueprint.xml T__T

Postby UltraMantis » Mon Nov 26, 2012 7:47 pm

Are you sure the error is in the blueprint.xml file? Would the .ftl file work with a normal blueprint.xml?
Report spam using the handy Report Button Mod.
shark
Posts: 173
Joined: Thu Nov 08, 2012 10:11 am

Re: "Game Crash" after editing the blueprint.xml T__T

Postby shark » Mon Nov 26, 2012 8:03 pm

Try it first without UNICODE characters (weird u, B, o)
Roses are #FF0000
Violets are #0000FF
All of our mods
are belong to you.
Boohda95
Posts: 3
Joined: Mon Nov 26, 2012 12:08 pm

Re: "Game Crash" after editing the blueprint.xml T__T

Postby Boohda95 » Mon Nov 26, 2012 10:26 pm

so.. no Ö, and no ß? o:
Boohda95
Posts: 3
Joined: Mon Nov 26, 2012 12:08 pm

Re: "Game Crash" after editing the blueprint.xml T__T

Postby Boohda95 » Mon Nov 26, 2012 10:49 pm

Ive changed all "Ö" to "oe","ä" to "ae" and "ü" to "ue"... ohh and "ß" to "ss" but the error still appears..! -.-"