[MOD] KloAl's NX mod

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KloAl
Posts: 27
Joined: Tue Apr 23, 2013 1:54 am

[MOD] KloAl's NX mod

Postby KloAl » Tue Apr 23, 2013 4:15 am

Hello, I was playing FTL and wanted phasers, then photons, then i decided i needed a whole new ship. So I made a ship and think its post worthy.

-In this mod:
--SHIPS:
1. NX-01 (the ship off star trek enterprise)
--weapons:
1. phase cannons
2.photon torpedoes
--species:
1. vulcans (i replaced the zoltan sprite sheet with a custom one)
I highly recommend you make your own backups if you are not proficient with computers, mod manager makes its own backups but just encase those fail i have included an "emergency zoltan backup" folder in the .ftl, if all else fails you will still have your files.
this mods weapons have there own sounds, but are hidden by the ship because im too lazy to give them new art
the hull pic is something i found off Google
Screen shots:
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this is what its going to look like after you start (results may very).
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after a bit of upgradeing, fireing all weapons is very enterntaining.
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Cloaking device sold sepratly (batteries not inclueded)

Video
http://youtu.be/Ww0HqaGAYUU

Download:
http://www.mediafire.com/download.php?5n96q396qcuc9sp
EDIT: now switched to mediafire!
Last edited by KloAl on Wed Apr 24, 2013 9:44 pm, edited 6 times in total.
darkph0rze
Posts: 7
Joined: Sun Apr 07, 2013 7:59 am

Re: [MOD] KloAl's NX mod

Postby darkph0rze » Tue Apr 23, 2013 4:35 pm

I would like to try this, but before I'm installing anything, please address these two points.

1. The image links are non-existant.
2. Would be nice with an explanation of how to "back up your zoltan sprite sheet".
brothershogo
Posts: 80
Joined: Fri Mar 22, 2013 11:03 am

Re: [MOD] KloAl's NX mod

Postby brothershogo » Tue Apr 23, 2013 6:14 pm

Yea the screenshots are not showing up. I had to right click and view in new tab to see the pics...

Those photon torpedoes are enormous. :o
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KloAl
Posts: 27
Joined: Tue Apr 23, 2013 1:54 am

Re: [MOD] KloAl's NX mod

Postby KloAl » Tue Apr 23, 2013 8:52 pm

1. No idea why the images arent working correctly im new here
2. nevermind about the backup thing i forgot mod manager makes its own backups

ill be correctly the photons shortly, and the topic post
EDIT: all done! minus the photons
phasers are red, disruptors are green, the Borg were better in TNG if you know what i mean.
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FTLAutoMod AutoMagicly modding since Apr 17
viewtopic.php?f=12&t=23878
darkph0rze
Posts: 7
Joined: Sun Apr 07, 2013 7:59 am

Re: [MOD] KloAl's NX mod

Postby darkph0rze » Thu Apr 25, 2013 1:33 pm

Yep, images showing up fine now.
Looks interesting, will be trying this one out :)
Love the trekkie mods, thank you!
User avatar
BrenTenkage
Posts: 1157
Joined: Tue Nov 06, 2012 4:48 pm

Re: [MOD] KloAl's NX mod

Postby BrenTenkage » Thu Apr 25, 2013 7:16 pm

http://www.youtube.com/watch?v=RYK8t4AUwoY Here is your own Bren Tenkage let's play, hope you enjoy it
I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269
KloAl
Posts: 27
Joined: Tue Apr 23, 2013 1:54 am

Re: [MOD] KloAl's NX mod

Postby KloAl » Thu Apr 25, 2013 11:07 pm

i might update this in awile but im working on a different mod atm. also bren did a nice job with my mod, watch his vid.
phasers are red, disruptors are green, the Borg were better in TNG if you know what i mean.
Image
FTLAutoMod AutoMagicly modding since Apr 17
viewtopic.php?f=12&t=23878