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Re: Session Records

Posted: Sat Feb 02, 2013 6:40 pm
by mrguy888
madattak9 wrote: I think you didnt understand me. AI, and NPC generally, seem to have ~50% evade.
What part do you think I did not understand?

Re: Session Records

Posted: Tue Feb 05, 2013 4:52 pm
by madattak9
mrguy888 wrote:
madattak9 wrote: I think you didnt understand me. AI, and NPC generally, seem to have ~50% evade.
What part do you think I did not understand?
Whenever I played by Sector 4 you wont be able to take out the shields on an enemy ship with a burstlaser MkII, so why it would be any better with dual lasers I do not know.

Re: Session Records

Posted: Tue Feb 05, 2013 5:40 pm
by mrguy888
madattak9 wrote:
mrguy888 wrote:
madattak9 wrote: I think you didnt understand me. AI, and NPC generally, seem to have ~50% evade.
What part do you think I did not understand?
Whenever I played by Sector 4 you wont be able to take out the shields on an enemy ship with a burstlaser MkII, so why it would be any better with dual lasers I do not know.
Yes you can. I have done it countless times.

Re: Session Records

Posted: Wed Feb 06, 2013 4:39 am
by UltraMantis
If you have level 3 Sensors you can tell exactly how much evasion the enemy has. The engine power level gives base evasion and looking at the Helm and Engineering consoles tells you if they have skill bonuses.

Re: Session Records

Posted: Fri Mar 29, 2013 10:31 am
by Kevlar6
http://cloud-2.steampowered.com/ugc/560 ... 3002D7B72/


Ships defeated 74
beacons 111
scrap 2967
crew 13

repairs 33
combat kills 45
evasions 373
jumps 138
skill masteries 9