Re: Love to see a longer game
Posted: Mon Oct 08, 2012 8:42 pm
I thought u guys might like to know what i noticed.
what follows is a quote from the FAQ of the FTL homepage. I think it is written directly by the authors and stands as the most reliable comment on future content so far (check out the part in the brackets).
"What keeps me coming back for more space adventures?
There are already over 25,000 lines of text in the events in the game (and we’re still not done). Many events have secret options that can only be unlocked with special equipment, and most of the events have multiple possible outcomes to keep them fresh. In addition to the events, the huge variety of weapon types and strategies ensures that no game will be the same.
Who are the developers?
We are Justin Ma (artist/designer) and Matthew Davis (programmer/designer). We’re not really based anywhere specific anymore and still figuring out where we’ll end up.
...
What are your plans for player created content / modding?
It’s something we’d love to have, but will likely be outside of our initial scope. We’re open to considering it post release.
What about multi-player?
FTL was designed as a focused, single-player experience and there are no plans to extend it to include multi-player."
what follows is a quote from the FAQ of the FTL homepage. I think it is written directly by the authors and stands as the most reliable comment on future content so far (check out the part in the brackets).
"What keeps me coming back for more space adventures?
There are already over 25,000 lines of text in the events in the game (and we’re still not done). Many events have secret options that can only be unlocked with special equipment, and most of the events have multiple possible outcomes to keep them fresh. In addition to the events, the huge variety of weapon types and strategies ensures that no game will be the same.
Who are the developers?
We are Justin Ma (artist/designer) and Matthew Davis (programmer/designer). We’re not really based anywhere specific anymore and still figuring out where we’ll end up.
...
What are your plans for player created content / modding?
It’s something we’d love to have, but will likely be outside of our initial scope. We’re open to considering it post release.
What about multi-player?
FTL was designed as a focused, single-player experience and there are no plans to extend it to include multi-player."