Not unless you're counting on-board drones, no.alpha wolfgang wrote:so... it's NOT possible to have more than 8 effectively?
Any Mods to increase Crew numbers?
- Kieve
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Re: Any Mods to increase Crew numbers?
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Re: Any Mods to increase Crew numbers?
Moving from Working Mods to Mod Development.
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Re: Any Mods to increase Crew numbers?
I used the unreleased ComaToes saved game editor to give myself 12 crew members, but FTL crashed immediately upon continuing.
- Kieve
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Re: Any Mods to increase Crew numbers?
9 is "stable" but will crash on any event that tries to give you a new crewmember (slave rescues, Charlie pickup, etc). 10+ just crashes outright.Vhati wrote:I used the unreleased ComaToes saved game editor to give myself 12 crew members, but FTL crashed immediately upon continuing.
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Re: Any Mods to increase Crew numbers?
Hijacking this thread to ask a question - is there any way to implement race-specific name lists? Am not seeing anything obvious.
You are the weak, and I am the tyranny of evil men - but I'm trying, I'm trying real hard to be the shepherd.
"Wow, that Kieve guy is one angsty nerd eh."
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"Wow, that Kieve guy is one angsty nerd eh."
Sonata - "Best use of Common Lisp in an indie space roguelike!"
- Kieve
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Re: Any Mods to increase Crew numbers?
Sadly, answer to this one is also no. Names for all crew of any race (and the bad-guys too, in fact) all get pulled from the same list.thashepherd wrote:Hijacking this thread to ask a question - is there any way to implement race-specific name lists? Am not seeing anything obvious.