Would they still love it as the months roll by though? We have fairly limited attention spans now days, and we have a set number of players in the demo due to the kickstarter (unlike minecraft). Additionally, this game isn't a building game... though things are randomized for each mission, you're not going to have someone building a calculator out of the game. Things in Minecraft added exponential amounts of content with a single mechanic... the pistons mod (which finally ended up in the game itself) for example added countless totally new functions to the game, though it was such a simple change. In a game like this, an equal amount of content would require a new storyline.Muramas wrote:I don't understand the point of holding back the beta, you should just take a "minecraft" approach to it and release the beta or alpha and keep adding to it as you get time. People would love the game in its current state and you can take your time to constantly update on it.
Add to that the fact that as months go by, would a shrinking set of beta voices focused on the project still be giving good advice for the whole of the project, and not their own biases. A focused community member intent on getting 'x' feature they like in, even though it isn't good for the game overall would have an increasingly 'loud' voice as fewer people played....
*shrug*
Or not... I just woke up and my breakfast is ready, I'll leave the dazed rant there.