Resize imagesThe_Bear wrote:Can you change the size of the ships?
Hurray! Another multiplayer clone project. :)
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kcd.Spektor
- Posts: 586
- Joined: Thu Nov 26, 2015 8:21 am
Re: Hurray! Another multiplayer clone project. :)
Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
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The_Bear
- Posts: 225
- Joined: Mon Jan 04, 2016 5:57 pm
Re: Hurray! Another multiplayer clone project. :)
Thats really cool. When is the alpha ready?
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kcd.Spektor
- Posts: 586
- Joined: Thu Nov 26, 2015 8:21 am
Re: Hurray! Another multiplayer clone project. :)
Either 1-2 hours or 1 day.The_Bear wrote:Thats really cool. When is the alpha ready?
Cuz if I don't finih in 2 hours - then I'm going sleeping and finish tomorrow
Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
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The_Bear
- Posts: 225
- Joined: Mon Jan 04, 2016 5:57 pm
Re: Hurray! Another multiplayer clone project. :)
OK, looking forward to it.
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kcd.Spektor
- Posts: 586
- Joined: Thu Nov 26, 2015 8:21 am
Re: Hurray! Another multiplayer clone project. :)
Alright, everything looks stable.
Now, where to upload?
I think there were some suggestions in the thread.
Now, where to upload?
I think there were some suggestions in the thread.
Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
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The_Bear
- Posts: 225
- Joined: Mon Jan 04, 2016 5:57 pm
Re: Hurray! Another multiplayer clone project. :)
kartoFlane wrote:Github has a releases page where you can post binaries for your project. You'd need to setup the repository first, of course, though uploading source code is not required (assuming you want to keep the project closed).kcd.Spektor wrote:Also - can anyone tell me, where can I upload the files so everyone can download them to test?
Other than that there's Dropbox, but it's unreliable at times (temporarily locks out the file if it gets really popular (~ >1000)).
There's Mediafire, but there've been somewhat numerous reports of people who have had trouble with it. Though it seems to be working out okay for CE.
Sourceforge has historically been a place where one could find almost every free application worth a damn, but in recent months it fell out of grace (they were caught attaching adware to installers of popular programs).
Finally, there's Mega, which is a pretty good service, though it has an irky way of downloading the files, which some people might not appreciate.
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kcd.Spektor
- Posts: 586
- Joined: Thu Nov 26, 2015 8:21 am
Re: Hurray! Another multiplayer clone project. :)
Uploading to MediaFire
Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
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kcd.Spektor
- Posts: 586
- Joined: Thu Nov 26, 2015 8:21 am
Re: Hurray! Another multiplayer clone project. :)
While alpha is uploading...
What is in alpha:
1. Server aplication
2. Client aplication
What is needed to play:
Java 7 or up.
What can you do in alpha:
1. PVP
2. Jump arround in an empty universe
3. Make some ships in the ship editor
4. Get familliar with the mechanics
5. Get familliar with modable files
6. Something else?
IMPORTANT!
Controls are fixed for now
Moving - WASD
Open door in front of you - E
Repair system in the room that you are in - Hold R
Open interface of the system in the room that you are in - Q
Menu - Esc
In system interfaces there are some screens (ex. star map) that you can navigate by mouse dragging or using WASD
I hope there will be some testers for PVP at least 3 vs 3
Would be great if some one could test 4 vs 4 vs 4 .. etc
Any test results and feedback are welcome.
And if you have any questions feel free to ask.
What is in alpha:
1. Server aplication
2. Client aplication
What is needed to play:
Java 7 or up.
What can you do in alpha:
1. PVP
2. Jump arround in an empty universe
3. Make some ships in the ship editor
4. Get familliar with the mechanics
5. Get familliar with modable files
6. Something else?
IMPORTANT!
Controls are fixed for now
Moving - WASD
Open door in front of you - E
Repair system in the room that you are in - Hold R
Open interface of the system in the room that you are in - Q
Menu - Esc
In system interfaces there are some screens (ex. star map) that you can navigate by mouse dragging or using WASD
I hope there will be some testers for PVP at least 3 vs 3
Would be great if some one could test 4 vs 4 vs 4 .. etc
Any test results and feedback are welcome.
And if you have any questions feel free to ask.
Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
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The_Bear
- Posts: 225
- Joined: Mon Jan 04, 2016 5:57 pm
Re: Hurray! Another multiplayer clone project. :)
I can get some friends to test it with me, were is the download?
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kcd.Spektor
- Posts: 586
- Joined: Thu Nov 26, 2015 8:21 am
Re: Hurray! Another multiplayer clone project. :)
Hurray! The first ever FTL like multiplayer game alpha version is available 
http://www.mediafire.com/download/ker48ukku9stcjt/SpaceTeam.rar
Now I'm off sleeping
http://www.mediafire.com/download/ker48ukku9stcjt/SpaceTeam.rar
Now I'm off sleeping
Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events