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				Re: [SUBMIT EVENTS] Community-provided event mod
				Posted: Sat Sep 29, 2012 5:05 pm
				by Alblaka
				Moosicorn wrote:So how's the progress?
2 events by community, 1 unfinished campaign (aka chain of quests) by myself. As well rebalancing and tweaking, as well as revising the player ships (giving them more diverse roles and putting in a few of the new weapons).
Next up is adding more ways to aquire weapons (most likely via events, adding more store's adds too much unwanted functionality). A few weapon dealer - events would do the trick, I think.
 
			
					
				Re: [SUBMIT EVENTS] Community-provided event mod
				Posted: Sat Sep 29, 2012 5:35 pm
				by Roujin
				Not a fully fleshed-out event, but rather an inspiration: An event where 
Tribbles get on board your ship could be a nice homage.
 
			
					
				Re: [SUBMIT EVENTS] Community-provided event mod
				Posted: Sat Sep 29, 2012 7:24 pm
				by zaratustra
				I have my events, but the board doesn't let me send PMs. I'm tempted to just post them here, so people can learn some event coding.
			 
			
					
				Re: [SUBMIT EVENTS] Community-provided event mod
				Posted: Sun Sep 30, 2012 12:38 am
				by Darksiderq
				I will also try my luck and make some Events.I just finished a basic one had a stupid litte mistake with it.i would like to send it to you but i cant use the PM system atm
is there any other way to the Event to you?
Currently i have one basic event and one Quest
			 
			
					
				Re: [SUBMIT EVENTS] Community-provided event mod
				Posted: Sun Sep 30, 2012 2:25 am
				by Grognak
				Just an FYI to those having trouble, you can send Personal Messages when you hit 10 posts.
			 
			
					
				Re: [SUBMIT EVENTS] Community-provided event mod
				Posted: Sun Sep 30, 2012 2:47 am
				by Darksiderq
				Ohh okay thank you