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Re: [MOD][WIP] FTL: Overdrive

Posted: Sat Oct 27, 2012 5:04 pm
by Kaimar
Yeah I looked at my self too pixely. Well I dont have anything better to too so like an hour tops when I figure it out how to too. Damn me and me lack of liking in tutorials :D

Re: [MOD][WIP] FTL: Overdrive

Posted: Sat Oct 27, 2012 5:05 pm
by Kaimar
God I´m an idiot have them in half an hour little bit diffrent forgot to save psd files.

Re: [MOD][WIP] FTL: Overdrive

Posted: Sat Oct 27, 2012 5:20 pm
by Kaimar
So here they are cant make them any smoother.
I could but the files would be over 100kb and that too damn big.

Re: [MOD][WIP] FTL: Overdrive

Posted: Sat Oct 27, 2012 5:24 pm
by Kaimar
Ou and it would take me a lot loger to too and its just too messi. These are as smooth as I will make them for free. But Now I have the PSD file save so if you want to change anything let me know.

Re: [MOD][WIP] FTL: Overdrive

Posted: Sat Oct 27, 2012 10:41 pm
by thomasfn
Updated the OP, thanks!

Re: [MOD][WIP] FTL: Overdrive

Posted: Sun Oct 28, 2012 12:30 am
by Kaimar
Just happy to suport in some way. Looking forward for new updates on development :)

Re: [MOD][WIP] FTL: Overdrive

Posted: Mon Oct 29, 2012 12:15 am
by vacantmind
I am also very excited about this one, working on making each ship fundamentally different and without access to the hardcoded sections there are limitations.

Re: [MOD][WIP] FTL: Overdrive

Posted: Wed Nov 07, 2012 7:04 pm
by Whale Cancer
Any updates?

Re: [MOD][WIP] FTL: Overdrive

Posted: Mon Nov 12, 2012 5:46 pm
by shark
Is this a reverse-engineering project or you somehow got the source? Whats this about, can someone quickly fill me in?

Re: [MOD][WIP] FTL: Overdrive

Posted: Tue Nov 13, 2012 7:24 am
by Sectus
shark wrote:Is this a reverse-engineering project or you somehow got the source? Whats this about, can someone quickly fill me in?
I'm pretty sure it's a full rewrite of the game code with no reference to the original source code.