Part of a "Present-Time" Total Conversion that MAY be coming soon! (I'm working on an F-35)
(e.g. sky backgrounds instead of space, change from federation vs. rebels to America vs. the Soviets, fighter planes, etc.)
Changelog
v1.2
Machine Gun has increased cooldown and less personnel damage
ship starting systems lowered to level one except for shields, engines, and weapons
v1.1
Machine Gun now does 2 personnel damage and 1 system damage so it's not useless anymore
Intro:
The Lockheed Martin/Boeing F-22 Raptor is a single-seat, twin-engine fifth-generation supermaneuverable fighter aircraft that uses stealth technology. It was designed primarily as an air superiority fighter, but has additional capabilities that include ground attack, electronic warfare, and signals intelligence roles.
Features:
- 2 Custom Weapons
- M61 Vulcan Machine Gun
- Quad AIM-120 Missiles
- Custom Ship Graphic
- Custom Layout
Playthrough!
BrenTenkage:BrenTenkage, http://www.youtube.com/watch?v=D3NyPO6u ... e=youtu.be
Ichigosinful, new Let's Player of the FTL Forum: http://www.youtube.com/watch?v=Fe4_37esEaY
Weapon Pics:
Album: http://imgur.com/a/lJ6RS



Download:
v1.2 Download! [PREFERRED]
v1.2 Download! [ALTERNATE]
natar's news:
TotalEventMod is kinda like a side project now, so sorry that I'm not getting to it very often.
Feedback:
Let me know what you think! Unbalanced, bad, good, awesome, etc.
Screenshots:
Imgur Album: http://imgur.com/a/didEO

