First impressions, feedback
Posted: Fri Sep 14, 2012 6:24 pm
First, having played it for eight hours: it definitely has the roguelike-nature. Well done.
Second, is there any way other than drones/dodge to stop missiles or harden your ship against missile damage? I always dread missile enemies because they're guaranteed hull damage.
Third, I think the difficulty could be a little more constrained in the first stage. I've died twice in the first few systems I visited due to enemies I frankly stood no chance against.
By the way, will there be new content added post-release or is it just maintenance?
Oh: and the forum formatting does not differentiate between pinned threads and normal threads very well, making it hard to find the border for "new threads". Might be helpful to make pinned threads stand out a little, for instance give them a slightly different background color.
Second, is there any way other than drones/dodge to stop missiles or harden your ship against missile damage? I always dread missile enemies because they're guaranteed hull damage.
Third, I think the difficulty could be a little more constrained in the first stage. I've died twice in the first few systems I visited due to enemies I frankly stood no chance against.
By the way, will there be new content added post-release or is it just maintenance?
Oh: and the forum formatting does not differentiate between pinned threads and normal threads very well, making it hard to find the border for "new threads". Might be helpful to make pinned threads stand out a little, for instance give them a slightly different background color.