Bombs do not appear if weapon turned off after firing
Posted: Mon May 05, 2014 1:59 pm
So with Slug A, i wanted to switch immediately to the dual lasers after firing with the Breach 1.
So after the weapon 'fired', that is, the cooldown had started over, I immediately turned it off to turn on the Dual Laser. No bomb appears, no -1 in missiles.
If the cooldown has restarted and already charged again for a bit, it seems it should be fired... every other weapon works like that I believe.
So after the weapon 'fired', that is, the cooldown had started over, I immediately turned it off to turn on the Dual Laser. No bomb appears, no -1 in missiles.
If the cooldown has restarted and already charged again for a bit, it seems it should be fired... every other weapon works like that I believe.