Player's ships randomizer
Posted: Wed Jan 06, 2016 9:38 am
				
				These two screenshots are made in a single game session.


We must go to the main menu to make it work. The code is:
Greetings from Russian modmakers!
			

We must go to the main menu to make it work. The code is:
Code: Select all
<blueprintList name="PLAYER_SHIP_CIRCLE_2">
	<name>PLAYER_SHIP_CIRCLE_2A</name>
	<name>PLAYER_SHIP_CIRCLE_2B</name>
</blueprintList>
<shipBlueprint name="PLAYER_SHIP_CIRCLE_2A" layout="circle_cruiser_2" img="circle_cruiser_2">
	<class>Крейсер инжи</class>
	<name>The Vortex</name>
	<unlock>Выполните 2/3 достижений крейсера инжи, чтобы разблокировать этот корабль.</unlock>
	<desc>Будучи сильно недоукомплектованным, этот корабль полагается в полете на дронов.</desc>
	<systemList>  
		<pilot power="1" room="13" start="true"/>  
		<doors power="1" room="8" start="true">
			<slot>
				<direction>up</direction>
				<number>1</number> 
			</slot>
		</doors>
		<sensors power="1" room="2" start="false">  <!--F-->
			<slot>
				<direction>down</direction>
				<number>1</number> 
			</slot>
		</sensors>   
		<oxygen power="1" room="5" start="true" img="room_oxygen_6"/>  
		<engines power="1" room="0" start="true" img="room_engines_2"/>  
		<shields power="2" room="11" start="true" img="room_shields_11">
			<slot>
				<direction>down</direction>
				<number>1</number> 
			</slot>
		</shields>  
		<weapons power="2" room="1" start="true" img="room_weapons_8">  
			<slot>
				<direction>up</direction>
				<number>1</number> 
			</slot>
		</weapons>
		<drones power="4" room="7" start="true" img="room_drones_6"/>
		<medbay power="1" room="6" start="true" img="room_medbay_6">
			<slot>
				<number>-2</number>
			</slot>
		</medbay>
		<clonebay power="1" room="6" start="false">  <!--F-->
			<slot>
				<number>0</number>
			</slot>
		</clonebay>
		<teleporter power="1" room="3" start="false"/>     <!--F-->
		<cloaking power="1" room="12" start="false" img="room_cloaking_7"/>    <!--F-->
		<mind power="1" room="4" start="false" img="room_mind_6"/>    <!--F-->
		<battery power="1" room="10" start="false" img="room_battery_7"/>    <!--F-->
		<hacking power="1" room="9" start="false" img="room_hacking_4"/>    <!--F-->
	</systemList>
	<weaponSlots>3</weaponSlots>
	<droneSlots>3</droneSlots>
	<weaponList count="3" missiles="0">
		<weapon name="BA_SHOTGUN_ION_1"/>
		<weapon name="LASER_HEAVY_1"/>
		<weapon name="SHIPRADAR"/>
	</weaponList>
	<droneList count="2" drones="6">
		<drone name="DE_BATTLE_3"/>
		<drone name="DE_REPAIR_3"/>
	</droneList>
	<aug name="DRONE_SPEED"/>
	<aug name="DRONE_RECOVERY"/>
	<health amount="30"/>
	<maxPower amount ="8"/> 
	<crewCount amount = "1" class="engi"/>
	<shieldImage>circle_cruiser</shieldImage>
	<cloakImage>circle_cruiser</cloakImage>
</shipBlueprint>
<shipBlueprint name="PLAYER_SHIP_CIRCLE_2B" layout="circle_cruiser_2" img="circle_cruiser_2">
	<class>Крейсер инжи</class>
	<name>The Vortex</name>
	<unlock>Выполните 2/3 достижений крейсера инжи, чтобы разблокировать этот корабль.</unlock>
	<desc>Будучи сильно недоукомплектованным, этот корабль полагается в полете на дронов.</desc>
	<systemList>  
		<pilot power="3" room="13" start="true"/>  
		<doors power="1" room="8" start="true">
			<slot>
				<direction>up</direction>
				<number>1</number> 
			</slot>
		</doors>
		<sensors power="1" room="2" start="false">  <!--F-->
			<slot>
				<direction>down</direction>
				<number>1</number> 
			</slot>
		</sensors>   
		<oxygen power="1" room="5" start="true" img="room_oxygen_6"/>  
		<engines power="1" room="0" start="true" img="room_engines_2"/>  
		<shields power="2" room="11" start="true" img="room_shields_11">
			<slot>
				<direction>down</direction>
				<number>1</number> 
			</slot>
		</shields>  
		<weapons power="2" room="1" start="true" img="room_weapons_8">  
			<slot>
				<direction>up</direction>
				<number>1</number> 
			</slot>
		</weapons>
		<drones power="4" room="7" start="true" img="room_drones_6"/>
		<medbay power="1" room="6" start="true" img="room_medbay_6">
			<slot>
				<number>-2</number>
			</slot>
		</medbay>
		<clonebay power="1" room="6" start="false">  <!--F-->
			<slot>
				<number>0</number>
			</slot>
		</clonebay>
		<teleporter power="1" room="3" start="false"/>     <!--F-->
		<cloaking power="1" room="12" start="false" img="room_cloaking_7"/>    <!--F-->
		<mind power="1" room="4" start="false" img="room_mind_6"/>    <!--F-->
		<battery power="1" room="10" start="false" img="room_battery_7"/>    <!--F-->
		<hacking power="1" room="9" start="false" img="room_hacking_4"/>    <!--F-->
	</systemList>
	<weaponSlots>3</weaponSlots>
	<droneSlots>3</droneSlots>
	<weaponList count="3" missiles="0">
		<weapon name="BA_SHOTGUN_ION_1"/>
		<weapon name="LASER_HEAVY_1"/>
		<weapon name="SHIPRADAR"/>
	</weaponList>
	<droneList count="2" drones="6">
		<drone name="DE_BATTLE_3"/>
		<drone name="DE_REPAIR_3"/>
	</droneList>
	<aug name="DRONE_SPEED"/>
	<aug name="DRONE_RECOVERY"/>
	<health amount="30"/>
	<maxPower amount ="8"/> 
	<crewCount amount = "1" class="engi"/>
	<shieldImage>circle_cruiser</shieldImage>
	<cloakImage>circle_cruiser</cloakImage>
</shipBlueprint> I have not tested it all
 I have not tested it all