[SHIP IDEA] The Pacifist
Posted: Fri Apr 29, 2016 1:11 am
You can see where this is going. It's a simple idea.
How about a ship which starts with no weapons or Drones, if you buy those systems you'll either be wasting Scrap and no system will appear or that you get no weapon slots or drone slots. Maybe also not have a teleport but hacking & Mind Control can remain.
Those can be abused as weapons but it's rather obscure and probably not 100% effective on all encounters (Oxygen drain only works on level 1 O2 systems, mind control works on enemy ships with AP drones, etc)
The goal is to reach Federation Command and somehow acquire enough Scrap to buy a "Doombringer Artillery" which can one-shot each phase of the Flagship.
It's an idea because I can't do Pacifist Runs and I'd dread having to fly a ship like that where it's enforced.
By the way, can a person get the "Coming In For A Pacifist Run" achievement if they hack their shields and let the rocks/solar flares blow up their ship?
How about a ship which starts with no weapons or Drones, if you buy those systems you'll either be wasting Scrap and no system will appear or that you get no weapon slots or drone slots. Maybe also not have a teleport but hacking & Mind Control can remain.
Those can be abused as weapons but it's rather obscure and probably not 100% effective on all encounters (Oxygen drain only works on level 1 O2 systems, mind control works on enemy ships with AP drones, etc)
The goal is to reach Federation Command and somehow acquire enough Scrap to buy a "Doombringer Artillery" which can one-shot each phase of the Flagship.
It's an idea because I can't do Pacifist Runs and I'd dread having to fly a ship like that where it's enforced.
By the way, can a person get the "Coming In For A Pacifist Run" achievement if they hack their shields and let the rocks/solar flares blow up their ship?