Help needed with Event coding

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Darksiderq
Posts: 13
Joined: Sat Sep 29, 2012 11:51 pm

Help needed with Event coding

Postby Darksiderq » Sun Sep 30, 2012 12:02 am

Hi guys i really like FTL and just wanted to code an "own" event for the
[SUBMIT EVENTS] Community-provided event mod

But i have a problem once i pack the event(it a hand written copy of the MERCENARY event) in the data.dat file the game crashes after loading. Can somebody help me with that?

The event

Code: Select all

<event name="BRIBE_REBEL" unique="false">
   <ship load="REBEL_LONG" hostile="false"/>
   <text>As you finish your jump a Rebel Scout hails you "I see you are the one running from the Fleet...Maybe we can work something out so you can get some more Time..."</text>
   <choice>
      <text>Accept his Offer(-30 Scrap)</text>
      <event>
         <text>You gladly accept his offer and you hope he keeps his Word.</text>
            <item_modify>
               <item type="scrap" min="-30" max="-10"/>
            </item_modify>
            <modifyPursuit amount="-3"/>
      </event>
   </choice>
   <choice>
      <text>Refuse his Offer.</text>
      <event>
         <text>You contact the Rebell telling him you have no need of his services.</text>
      </event>
      </choice>
   <choice>
      <text>Attack the Rebell!</text>
      <event>
         <text>You will never make a Deal with a Rebell.You are Powering the Weapons</text>
         <ship hostile="true/>
      </event>
   </choice>
</event>


The event is loaded form events_rebel.xml file under NEUTRAL_REBEL eventlist as the following

Code: Select all

<eventList name="NEUTRAL_REBEL">
   <event load="AUTO_CIVILIAN"/>
   <event load="SQUAT_REFUEL_STATION"/>
   <event load="AUTO_DEFENSE_MAP"/>
   <event load="AUTO_DEFENSE_ITEM"/>
   <event load="AUTO_DEFENSE_RADAR"/>
   <event load="REBEL_TRANSPORT"/>
   <event load="BROKEN_REBEL_DRONE"/>
   <event load="ALISON_DEFECTOR"/>
   !!!<event load="BRIBE_REBEL"/>!!!ADDED PART
</eventList>
zaratustra
Posts: 12
Joined: Fri Sep 21, 2012 5:36 pm

Re: Help needed with Event coding

Postby zaratustra » Sun Sep 30, 2012 12:05 am

Code: Select all

 <ship hostile="true/>


missing a quote there.
Darksiderq
Posts: 13
Joined: Sat Sep 29, 2012 11:51 pm

Re: Help needed with Event coding

Postby Darksiderq » Sun Sep 30, 2012 12:10 am

Thank you very mutch totally didnt see this^^ Stupid mistake game start fine now not lets see if it works.

EDIT:Eveything works fine^^

EDIT2:Also my Quest works fine.