Defend the tanks - ignored fire immunity
Posted: Tue Mar 06, 2018 9:21 pm
Playing as late-game flame behemoths, I am fairly sure the tanks were displaying the fire immunity buff. On the last turn, I moved one of the tanks onto a fire tile for positioning, but I do not recall if it ignited the unit or not. When I ended the turn, I lost that tank to fire, with no enemies left. If it's relevant, I also unlocked and was using the rockman pilot this run.
Not a bug, but certain environmental effects take far too long; especially when they aren't having any effect. (Lightning bolts, for example) Perhaps wrap this into the combat speed setting?
Not a bug, but certain environmental effects take far too long; especially when they aren't having any effect. (Lightning bolts, for example) Perhaps wrap this into the combat speed setting?