Page 1 of 1

[Suggestion] Engine hack change to FTL hack

Posted: Sat Jun 23, 2012 11:51 pm
by DocGratis
A suggestion that I have it to change the engine hack to an FTL hack. It still forces you to fight them, but doesn't disable dodge.

I have had some very rough battles (usually early on) with a ship disabling my engines, thus removing my dodge. and then having missiles as weapons...

It is horrible combination...

An FTL lock out would let you still dodge those missiles. (I think I even had one happen in an asteroid field)

Re: [Suggestion] Engine hack change to FTL hack

Posted: Sun Jun 24, 2012 2:30 am
by emlazz
I think this is intended. :D

Do you also want a "super, super easy" mode?

Re: [Suggestion] Engine hack change to FTL hack

Posted: Sun Jun 24, 2012 4:03 am
by DocGratis
emlazz wrote:I think this is intended. :D

Do you also want a "super, super easy" mode?
Well I'm not saying it shouldn't be hard... but missiles bypass shields. And engine hacking takes the dodge totally offline.
So missiles are auto-hit.. maybe just a reduction of engines dodge by half and NO FTL...

Re: [Suggestion] Engine hack change to FTL hack

Posted: Sun Jun 24, 2012 4:27 am
by Justin
It's a fair concern (especially if we try and make dodge-based ships more viable), but at least when engines are off its more clear to the user WHY they can't jump. Maybe just some big warning that says JAMMED or something. Dunno, we'll think about it.