I believe most ov you will be groaning...
 
   
  
 
   
  
Code: Select all
<shots>3</shots>Code: Select all
<weaponBlueprint name="LASER_HEAVY_3">
	<type>LASER</type>
	<title>Heavy Laser Mark III</title>
	<short>Heavy Laser III</short>
	<tip>tip_laser</tip>
	<desc>This heavy laser fires three shots in quick succession, each dealing 2 damage.</desc>
	<tooltip>Fires 3 heavy lasers, 2 damage each with low chance of fire and breaching.</tooltip>
	<damage>2</damage>
	<shots>3</shots>
	<sp>0</sp>
	<fireChance>3</fireChance>
	<breachChance>3</breachChance>
	<stunChance>2</stunChance>
	<cooldown>16</cooldown>
	<power>4</power>
	<cost>90</cost>
	<!--was 75-->
	<bp>10</bp>
	<rarity>4</rarity>
	<image>laser_heavy1</image>
	<launchSounds>
		<sound>heavyLaser1</sound>
		<sound>heavyLaser2</sound>
		<sound>heavyLaser3</sound>
	</launchSounds>
	<hitShipSounds>
		<sound>hitHull1</sound>
	</hitShipSounds>
	<hitShieldSounds>
		<sound>hitShield1</sound>
		<sound>hitShield2</sound>
		<sound>hitShield3</sound>
	</hitShieldSounds>
	<missSounds>
		<sound>miss</sound>
	</missSounds>
	<weaponArt>boss_1</weaponArt>
	<iconImage>heavyL</iconImage>
</weaponBlueprint>