Pushing a Prototype Bomb onto a tile with a Time Pod collected said Pod, triggering a line from an AI Pilot (presumably because the bomb has no pilot, and the AI camera is the fallback) about picking it up. I was expecting the bomb to destroy the Pod, but I guess that since the Bomb isn't a Vek that consequence isn't triggered.
Screenshot, just in case I'm not being clear enough:
Civ V and VI modder enticed by the idea of giant mech suits suplexing giant insects into each other's paths.
Where the Korean Flower roams, it seems Lua follows... ...no sign of a database yet though...
stylesrj wrote:Makes sense?
Not like the bombs are going off during the mission unless you let them get hit.
Makes sense that they don't destroy the pods, perhaps; but I'm not sure that it makes sense that the bomb suddenly grows arms, and sentience, to pick up a lost time traveller and safely store them on their highly explosive self until the battle is over :p
Civ V and VI modder enticed by the idea of giant mech suits suplexing giant insects into each other's paths.
Where the Korean Flower roams, it seems Lua follows... ...no sign of a database yet though...
stylesrj wrote:Makes sense?
Not like the bombs are going off during the mission unless you let them get hit.
Makes sense that they don't destroy the pods, perhaps; but I'm not sure that it makes sense that the bomb suddenly grows arms, and sentience, to pick up a lost time traveller and safely store them on their highly explosive self until the battle is over :p
They have a vacuum that picks up time pods?
Or maybe it's a matter of representation? The bombs probably have a bunch of support drones who are trying to inspect and maintain the weapon and when it picks up a Time Pod, what's happening is that the drones are picking it up and reporting that it's now safe and it only looks like the bomb just collected the pod?