Wiki

General discussion about the game.
aviphysics
Posts: 54
Joined: Sun May 27, 2012 3:17 pm

Re: Wiki

Post by aviphysics »

This paragraph needs to be clarified. The piloting level 2 part only adds up to 75%.
Incapacitated ships in storm can give you high quality items. Manually searching has 20% chance of gaining crew man, 20% chance of losing crew man, 20% chance of 4 damage but gaining high quality item, and 40% chance of gaining medium quality drone or weapon. However with Piloting level 2, you have 25% chance of gaining crew man, 25% chance of medium quality drone and 25% chance of low quality weapon.
JanoS
Posts: 30
Joined: Mon Jun 18, 2012 1:15 pm

Re: Wiki

Post by JanoS »

I haven't seen that.

I only found "boardingAI" parameter, which can be set to sabotage or invasion. However majority of ships have it at sabotage, only the boss has invasion.
Nori
Posts: 18
Joined: Mon Jun 18, 2012 2:22 pm

Re: Wiki

Post by Nori »

hmm, what is the resource.dat file? It doesn't appear to be a archive and uniextract can't extract it either...
JanoS
Posts: 30
Joined: Mon Jun 18, 2012 1:15 pm

Re: Wiki

Post by JanoS »

Nori wrote:hmm, what is the resource.dat file? It doesn't appear to be a archive and uniextract can't extract it either...
It is a trivial custom package, fire up the hex editor and look at the header to see the file sizes, indices of files, etc. Or use my python program...
xeranes
Posts: 30
Joined: Thu Jun 21, 2012 4:55 pm

Re: Wiki

Post by xeranes »

The python file is not working for me... I run through IDLE and get the following error:

Code: Select all

Traceback (most recent call last):
  File "F:\Program Files (x86)\Steam\steamapps\common\FTL Faster Than Light\resources\decompress.py", line 10, in <module>
    files.append(getint(i*4 + 4))
  File "F:\Program Files (x86)\Steam\steamapps\common\FTL Faster Than Light\resources\decompress.py", line 6, in getint
    return ord(data[pos]) + (ord(data[pos+1])<<8) + (ord(data[pos+2]) << 16) + (ord(data[pos+3]) << 24)
IndexError: string index out of range
Any thoughts?
I... I think I just broke the game...
JanoS
Posts: 30
Joined: Mon Jun 18, 2012 1:15 pm

Re: Wiki

Post by JanoS »

xeranes wrote:The python file is not working for me... I run through IDLE and get the following error:

Code: Select all

Traceback (most recent call last):
  File "F:\Program Files (x86)\Steam\steamapps\common\FTL Faster Than Light\resources\decompress.py", line 10, in <module>
    files.append(getint(i*4 + 4))
  File "F:\Program Files (x86)\Steam\steamapps\common\FTL Faster Than Light\resources\decompress.py", line 6, in getint
    return ord(data[pos]) + (ord(data[pos+1])<<8) + (ord(data[pos+2]) << 16) + (ord(data[pos+3]) << 24)
IndexError: string index out of range
Any thoughts?
Open the file in binary mode. It is required on Windows, but not on Linux.

open(....,"rb") instead of open(...,"r")
similar "wb" instead of "w" for writing
xeranes
Posts: 30
Joined: Thu Jun 21, 2012 4:55 pm

Re: Wiki

Post by xeranes »

JanoS wrote: Open the file in binary mode. It is required on Windows, but not on Linux.

open(....,"rb") instead of open(...,"r")
similar "wb" instead of "w" for writing
Thanks! That worked!
I... I think I just broke the game...
Justin
Site Admin
Posts: 259
Joined: Thu Apr 19, 2012 9:52 am

Re: Wiki

Post by Justin »

For the record... I do not feel comfortable with pulling back the curtain in this manner. Figuring out and posting solutions and suggestions is one thing, unpacking and potentially redistributing edited content during a closed beta is another. The game is not publicly available and we are not done with a lot of this yet.

What's done is done.

At least try to allow people (who are not actively searching for guides) to find out how to unlock the new slug ship on their own. Please use *SPOILER* warnings if you're deconstructing every new event that we spent however many hours this past week working on. Thanks.
If you're having hull problems, I feel bad for you son. I've got 99 problems but a breach ain't one.
JanoS
Posts: 30
Joined: Mon Jun 18, 2012 1:15 pm

Re: Wiki

Post by JanoS »

Justin wrote:For the record... I do not feel comfortable with pulling back the curtain in this manner. Figuring out and posting solutions and suggestions is one thing, unpacking and potentially redistributing edited content during a closed beta is another. The game is not publicly available and we are not done with a lot of this yet.

What's done is done.

At least try to allow people (who are not actively searching for guides) to find out how to unlock the new slug ship on their own. Please use *SPOILER* warnings if you're deconstructing every new event that we spent however many hours this past week working on. Thanks.
Hey Justin, after seeing last update, I decided to not update wiki while FTL is in beta, as it is not worth my time to constantly rewrite its pages every week from the game data... I am not going to post the method how to unlock the slug ship, to not steal the joy from the first finder, as per your request.

Maybe a tip or two, but I will refrain from data dump.

Keep up the good work!
Justin
Site Admin
Posts: 259
Joined: Thu Apr 19, 2012 9:52 am

Re: Wiki

Post by Justin »

JanoS wrote:Hey Justin, after seeing last update, I decided to not update wiki while FTL is in beta, as it is not worth my time to constantly rewrite its pages every week from the game data... I am not going to post the method how to unlock the slug ship, to not steal the joy from the first finder, as per your request.

Maybe a tip or two, but I will refrain from data dump.

Keep up the good work!
Thanks for understanding. Clearly a lot went into setting up the wiki and you must enjoy the game if you're willing to go through so much trouble. It just feels odd while we're still in the process of finishing. Hopefully others will share your consideration.
If you're having hull problems, I feel bad for you son. I've got 99 problems but a breach ain't one.
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