My best runthrough so far basically handed me everything I could ask for, and was the first game I beat the final boss on, and did it easily too. I was able to board nearly every ship and kill the crew and get more scrap and items, and in Sector 3 I salvaged a Burst III off a pirate, then in Sector 4 I bought one from a Store (I was in the Kestrel fyi, so 4 weapon slots.)
I immediately slapped them both on, then in Sector 5 I found/bought an Ion Bomb and a Breach Bomb, and I also had that Augment where active weapons are pre-charged when you Jump, so I would deactivate the lasers and activate the bombs before each jump.
My tactic became::
-Jump in
-Breach Bomb their Medbay, Ion Bomb their Drone Control, Teleport my Boarding Party into the cockpit, all at the same time.
-Turn off the Bombs and activate the Burst III's and wait.
-If they start to get the Medbay fixed, fire a volley with the bursts at it to keep it down.
-Teleport a 2nd boarding party over
-Finish cleaning up the crew.
Did basically the same thing for the Final Boss except my 2 2-man boarding parties went to the weapon systems first while I pummelled the shields and Drone Control.
SPOILERS:::
FYI:::If you kill all the crew on the final boss, an AI takes over control of the ship and systems start to auto-repair faster from what I saw, so maybe best to leave a couple crew alive if you can, just not in the weapon systems.
Weapons choices and trade offs or <3 Burst Laser II
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Re: Weapons choices and trade offs or <3 Burst Laser II
Actually, they added engis to the mantis ships in a recent update. Fire-based weapons are now useless against mantis ships with a large enough crew.barelyhomosapien wrote:The fire beam (and likely bombs as well, not had a chance to play with them though I think they do crew damage as well) is quite situational. If you're fighting a mantis, or one of the smaller ships that have isolated systems then the fires are quite helpful But against more populated or crewed ships all it does is distract.aviphysics wrote: The fire beam I have had almost no luck with. The enemy will almost always put out the fire before it can spread, unless I have a boarding crew to distract them. It then takes forever to actually knockout a system. It is really only useful if you have already overpowered the enemy.
However, fire beams do work well with bombs, if you're planning to take the ship by eliminating the crew.