[Tool] ftldat r7

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UltraMantis
Posts: 2125
Joined: Thu Sep 20, 2012 3:17 pm

Re: [Tool] ftldat r7

Post by UltraMantis »

Code: Select all

        <weaponList count="4" missiles="99">
                <weapon name="laser_burst_5"/>
                <weapon name="beam_bio/>
                <weapon name="missiles_2/>
                <weapon name="ion_1/>
        </weaponList>
Weapon names. after laser_burst_5, they are all missing the ending "
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Trind
Posts: 3
Joined: Tue Feb 19, 2013 6:30 pm

Re: [Tool] ftldat r7

Post by Trind »

Ahhhh, that would do it... Thank you for that catch!
Chikanman
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Joined: Sat Mar 30, 2013 12:05 am

Re: [Tool] ftldat r7

Post by Chikanman »

I'm having the assertion error again... I'm running r7 or whatever the newest version is. I only downloaded it the other
It's the exact same error:
FailTL.png
I've looked through the entire thread but no-one has actually said "Here's the problem; here's how to fix it", mostly come out with a load of solutions that make perfect sense if you already know what they're doing. I ran the entire function through a command prompt; the unpack worked fine but now it won't pack, meaning I can't play with my beautiful rapid-fire laser :'( help please :)
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kartoFlane
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Joined: Mon Jan 14, 2013 10:20 pm

Re: [Tool] ftldat r7

Post by kartoFlane »

While I don't know how to fix the assert error, you could try using GMM to load mods instead.
Superluminal2 - a ship editor for FTL
Chikanman
Posts: 2
Joined: Sat Mar 30, 2013 12:05 am

Re: [Tool] ftldat r7

Post by Chikanman »

I've got GMM for my pre-built downloaded mods but I don't really know exactly how to turn my added bits into a modpack. I'll see if I can find out.
UltraMantis
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Re: [Tool] ftldat r7

Post by UltraMantis »

The first post of GMM thread has the info:
http://www.ftlgame.com/forum/viewtopic.php?f=12&t=2464
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Mars Dreamer
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Joined: Mon Apr 01, 2013 11:30 am

Re: [Tool] ftldat r7

Post by Mars Dreamer »

When I try to download this file, my computer believes it's infected with a Trojan virus...

Any thoughts? I'd really like to mod my own weapons, but I need a way to unpack the .dat files.

Cheers,

>>Mars out.
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kartoFlane
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Re: [Tool] ftldat r7

Post by kartoFlane »

It's safe, there's no virus. As a sidenote, GMM uses ftldat.
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Vhati
Posts: 792
Joined: Thu Oct 25, 2012 12:01 pm

Re: [Tool] ftldat r7

Post by Vhati »

kartoFlane wrote:As a sidenote, GMM uses ftldat.
Technically GMM uses code from ftldat.

The virus false-positive comes from the tool used to bake that code into an exe.
That tool was PyInstaller, for which this is a known issue.
Minecraf345
Posts: 2
Joined: Sat Apr 20, 2013 2:02 pm

Re: [Tool] ftldat r7

Post by Minecraf345 »

Can you change the download link because I keep getting a Trojan warning and I cant get it to run
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