Changelog follows:
v 0.12.8.18
Additions/Tuning:
-Access to credits available from main screen
-Kickstarter backers who backed enough to be in the credits are now listed
-Secret Sector quest line modified to be more common
Bugs:
-Possible fix to crash if you alt-tab in fullscreen not including during the loading screen
-Fixed: Save & Quit while cloaked could cause cloaking to be permanently broken when resuming
-Additional safeties added to prevent rare cases of profile data loss
-Enemy piloting console no long disappears if engines are destroyed
-Cloaking will not extend the length of the Stage 2 Boss Super Power, allowing you to evade it
-Stores won't open before battles after waiting while out of fuel
-Federation Base location can no longer be invaded by the enemy fleet
-More distress events will properly have distress beacons listed on the map
-Quests that cannot be added due to being pushed to Sector 8 will inform you of that
-Boarders will no longer teleport away just as their ship is destroyed
-Countless spelling mistakes and grammar issues fixed
Update 0.12.8.18 - More Bug Fixes
- Matthew
- Site Admin
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- Joined: Thu Apr 19, 2012 9:31 am
Update 0.12.8.18 - More Bug Fixes
Matthew Davis, Subset Games Developer - If you're looking for tech support, you'll get help faster emailing directly, contact info here
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- Posts: 48
- Joined: Sun Jul 08, 2012 5:33 am
Re: Update 0.12.8.18 - More Bug Fixes
Thanks you for making the secret sector more common i have spent 15+ hours and idk how many runs trying to get it.
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- Posts: 9
- Joined: Fri Sep 07, 2012 3:05 pm
Re: Update 0.12.8.18 - More Bug Fixes
Ugh, that "teleport away when ship is destroyed" bug has saved my life a few times...
How about making it possible for them to surrender if they see their ship has been destroyed?
How about making it possible for them to surrender if they see their ship has been destroyed?
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- Joined: Fri Sep 07, 2012 3:30 pm
Re: Update 0.12.8.18 - More Bug Fixes
This.beetnemesis wrote:Ugh, that "teleport away when ship is destroyed" bug has saved my life a few times...
How about making it possible for them to surrender if they see their ship has been destroyed?
I just got toasted by this. I was rolling pretty good.: four weapons, 2 shields, pre-igniter, drones, etc.
In sector 4, I was boarded just before taking out their teleport. They sent I four humans. I destroyed their ship but they kept fighting to the very last man. I think it would be neat if they joined your crew or something or thrown in a brig to be sold to slavers.
Also, just a question, I expelled the air but it seems to take them forever to die. My guys die pretty quick when they lose air. Is there a difference? Also, I think that opening the doors should eject them outside as well or at least slow them down.
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Re: Update 0.12.8.18 - More Bug Fixes
-Secret Sector quest line modified to be more common
Dang
Ah well, no regrets! Hope it's not *too* common.
Dang

Ah well, no regrets! Hope it's not *too* common.
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- Posts: 1
- Joined: Fri Sep 07, 2012 7:13 pm
Re: Update 0.12.8.18 - More Bug Fixes
perhaps a game dynamic that get's introduced later on where the remaining enemy crewmembers have a chance to join or continue fighting.. or maybe even something later on where they can implement a jail subsystem (that you don't start with) that can be used to capture enemy crewmembers on a % chance and then sell them to store for scrapbeetnemesis wrote:Ugh, that "teleport away when ship is destroyed" bug has saved my life a few times...
How about making it possible for them to surrender if they see their ship has been destroyed?
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- Posts: 5
- Joined: Sat Apr 21, 2012 1:06 am
Re: Update 0.12.8.18 - More Bug Fixes
Yeah both asphyxiating them and/or capturing the borders would be nice. Those darn guys can hold their breaths a lot longer than my crew can! Also I too would like some chance, not 100% mind you, but a chance to have the remaining borders become members of the crew. (Mainly because I have a hard time keeping a good sized crew. 

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Re: Update 0.12.8.18 - More Bug Fixes
Sometimes I wish you could knock them out, put them in the brig, and the sell them as slaves
.

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- Joined: Tue Sep 11, 2012 2:29 am
Re: Update 0.12.8.18 - More Bug Fixes
Damned boarders! Brig would be really fun (and bribery/intimidate of course
).
