I notice that 1.03.3 was fixed to give you the victory if both your ship and phase 3 of the flagship are blowing up at the same time. Great! That's how it should be!
Does that victory still count if all your crew are on the phase 3 flagship when you deal the killing blow?
Suggestion/request: I hope it doesn't count as a loss so long as any of your shots are still flying.
Suggestion/request: It also shouldn't count as a loss if your ship explodes but you still have a boarding party on the phase 3 flagship. Technically, they may be able to do enough system/hull damage on board to blow up the ship. Might be tricky to implement though if, e.g., the boarding party has destroyed everything it can destroy, nothing is being auto-repaired, and the phase 3 ship still has enough hull to survive. Perhaps then there would need to be some sort of countdown. E.g., the rebel flagship jumps within X minutes every time, so you need to be able to kill it quickly or it counts as a loss.
It's probably not worth the effort to implement these requests, but it would be awesome if you could scrape out a victory by the skin of your teeth.
request: last dying breath
- Matthew
- Site Admin
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Re: request: last dying breath
The victory will still count if all your crew are on the flagship when it dies. I actually ran a quick test to check, it was an interesting question.
I'm sorry but your latter request won't be honored
Interesting suggestion though!
I'm sorry but your latter request won't be honored

Matthew Davis, Subset Games Developer - If you're looking for tech support, you'll get help faster emailing directly, contact info here
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- Posts: 85
- Joined: Fri Jan 18, 2013 12:13 am
Re: request: last dying breath
Just when I didn't think I could love this game any more, an actual FTL dev read my action suggestion and responded!
Keep up the fantastic work you guys are doing!
Keep up the fantastic work you guys are doing!