[SHIP] LSI 2A "Pigeon" [kestrel A]

Distribute and discuss mods that are functional. Moderator - Grognak
MightyKebab
Posts: 90
Joined: Sun Dec 15, 2013 3:00 pm

Re: [SHIP] LSI 2A "Pigeon"

Postby MightyKebab » Sun Feb 02, 2014 8:06 am

Holy shit, that hull looks lore-friendly. Good work!
stargateprovider
Posts: 229
Joined: Thu Oct 03, 2013 1:21 pm

Re: [SHIP] LSI 2A "Pigeon"

Postby stargateprovider » Sun Feb 02, 2014 9:26 am

Your ships maximum hull is 25, you may have not noticed it because no matter how many hull points the ship has, the game will stretch them so it just looks like the ship has 30 HP.
Some of my FTL mods you may like, or hate, or... yeah:
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2pppppppppppppp6
Posts: 9
Joined: Sat Feb 01, 2014 7:40 pm

Re: [SHIP] LSI 2A "Pigeon"

Postby 2pppppppppppppp6 » Mon Feb 03, 2014 12:49 pm

stargateprovider wrote:Your ships maximum hull is 25, you may have not noticed it because no matter how many hull points the ship has, the game will stretch them so it just looks like the ship has 30 HP.

Oh, ok. That makes sense. Thank you letting me know. :)
"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." -Albert Einstein

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2pppppppppppppp6
Posts: 9
Joined: Sat Feb 01, 2014 7:40 pm

Re: [SHIP] LSI 2A "Pigeon"

Postby 2pppppppppppppp6 » Mon Feb 03, 2014 12:53 pm

MightyKebab wrote:Holy shit, that hull looks lore-friendly. Good work!

Thank you!
"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." -Albert Einstein

(example of above quote)

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