'Partially functional' manned systems
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- Posts: 1
- Joined: Wed Apr 09, 2014 7:31 pm
'Partially functional' manned systems
With the new advanced version of FTL, you can man doors or sensors to push them beyond their default performance. However, doing so causes the tooltip you get when hovering over the system icon to show the system as 'partially functional'. This seems like a mistake.
- Matthew
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- Posts: 966
- Joined: Thu Apr 19, 2012 9:31 am
Re: 'Partially functional' manned systems
It's on the list of things to fix, though a lower priority. Thanks for the report.
Matthew Davis, Subset Games Developer - If you're looking for tech support, you'll get help faster emailing directly, contact info here