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<weaponBlueprint name="NIGHTMARE">
   <type>Beam</type>
   <title>Nightmare Cannon</title>
   <short>Nightmare</short>
   <desc>This cannon is extremely powerful, and causes all who bear its destruction to feel nightmares.</desc>
   <tooltip>Fires a beam that pierces all shields and does ion damage.</tooltip>
   <damage>2</damage>
   <ion>3</ion>
   <sysDamage>12</sysDamage>
   <missiles>1</missiles>
   <length>200</length>
   <sp>5</sp>
   <speed>8</speed>
   <fireChance>10</fireChance>
   <breachChance>10</breachChance>
   <stunChance>10</stunChance>
   <persDamage>10</persDamage>
   <cooldown>10</cooldown>
   <hullBust>1</hullBust>
   <lockdown>0</lockdown>
   <power>4</power>
   <cost>120</cost>
   <bp>2</bp>
   <rarity>5</rarity>
   <image>beam_contact</image>
    <color>
      <r>0</r>
      <g>0</g>
      <b>0</b>
   </color>
   <launchSounds>
      <sound>Beam2</sound>
   </launchSounds>
   <hitShipSounds>
      <sound>largeExplosion</sound>
   </hitShipSounds>
   <hitShieldSounds>
      <sound>hitShield1</sound>
      <sound>hitShield2</sound>
      <sound>hitShield3</sound>
   </hitShieldSounds>
   <missSounds>
      <sound>miss</sound>
   </missSounds>
   <image>1.png</image> 
   <weaponArt>1.png</weaponArt> 
</weaponBlueprint>