Auto Reward Ranges

Discuss and distribute tools and methods for modding. Moderator - Grognak
Post Reply
busboybud
Posts: 5
Joined: Sat Oct 06, 2012 9:14 pm

Auto Reward Ranges

Post by busboybud »

I am working on a mod to increase the reward per encounter, battle, etc...

I am wondering if anyone has found where the auto reward ranges (tag <autoReward> with level types LOW, MED, and HIGH) are specified in data.dat. More often than not, it seems a random reward is given per scenario, with a type selected such as scrap only. I simply want to see these reward ranges and possibly modify them.
Mr. Mister
Posts: 495
Joined: Sun Sep 23, 2012 8:51 am

Re: Auto Reward Ranges

Post by Mr. Mister »

Don't know where they are, but they depend on which sector (number, not type) you are on.
User avatar
Kieve
Posts: 944
Joined: Tue Sep 18, 2012 2:21 pm

Re: Auto Reward Ranges

Post by Kieve »

AutoReward is good for simple "leveled loot" rewards. If you're looking to set a particular range, you're better off using the <item modify> tags instead. I can see where it'd be useful to know specific ranges, but as with several other things, those seem set in the engine itself and not accessible through XML modding.
busboybud
Posts: 5
Joined: Sat Oct 06, 2012 9:14 pm

Re: Auto Reward Ranges

Post by busboybud »

That is what I figured... thought I'd ask before I use the item tag.

slightly off topic, but does anyone know where the cost of reactor (power bars) would be? I found weapons and ship systems in blueprints.
Mr. Mister
Posts: 495
Joined: Sun Sep 23, 2012 8:51 am

Re: Auto Reward Ranges

Post by Mr. Mister »

I don't know, but I recall the everything bcosts 0 mod saying he couldn't find where they were eithger.
swixel
Posts: 80
Joined: Mon Sep 17, 2012 6:08 am

Re: Auto Reward Ranges

Post by swixel »

busboybud wrote:slightly off topic, but does anyone know where the cost of reactor (power bars) would be? I found weapons and ship systems in blueprints.
In the binary under the System instancing stuff. It's parsed/run when you load into the game (read: open continue.sav), and I believe (I haven't looked at it for *weeks*) that it counts bars by level.
Post Reply