Had a few games with very low to no fuel so I thought although I don't know if this is already in the game as I have not encountered it yet but how about adding a fuel collector augmentation.
This item randomly collects fuel from space dust as you travel through space and if you run out of fuel and have to wait around it collects 1 fuel after 1 or 2 waits.
Or
It collects an extra fuel every time you just into a nebula i.e. using the nebula's gasses as a fuel source. You don't gain fuel if you go through lots of nebula it just replaces the one you used each jump.
Suggestion: Fuel collector augmentation
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Re: Suggestion: Fuel collector augmentation
Yeah we could have some sort of augment for fuel consumption. We haven't come to any conclusions on it yet though.
Could be boring 20% chance to not use a fuel, but i kinda like your nebula idea. "1 fuel whenever jumping to an unexplored nebula" perhaps. It would really make exploring nebula sectors super beneficial... maybe too much so.
Could be boring 20% chance to not use a fuel, but i kinda like your nebula idea. "1 fuel whenever jumping to an unexplored nebula" perhaps. It would really make exploring nebula sectors super beneficial... maybe too much so.
If you're having hull problems, I feel bad for you son. I've got 99 problems but a breach ain't one.
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Re: Suggestion: Fuel collector augmentation
I hope you implement the nebulae idea, so far I avoid nebulas like the plague, if you can add things of this nature to the nebulaes it would make the risk vs reward a harder decision. Do i play it afe or risk the dangerous area for the big potential rewards etc.
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Re: Suggestion: Fuel collector augmentation
Yea simply add more "things" into nebula's that make it much riskier to use them.