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Suggestion: Fuel collector augmentation

Posted: Thu Jun 14, 2012 8:34 pm
by Jason
Had a few games with very low to no fuel so I thought although I don't know if this is already in the game as I have not encountered it yet but how about adding a fuel collector augmentation.

This item randomly collects fuel from space dust as you travel through space and if you run out of fuel and have to wait around it collects 1 fuel after 1 or 2 waits.

Or

It collects an extra fuel every time you just into a nebula i.e. using the nebula's gasses as a fuel source. You don't gain fuel if you go through lots of nebula it just replaces the one you used each jump.

Re: Suggestion: Fuel collector augmentation

Posted: Fri Jun 15, 2012 7:03 am
by Justin
Yeah we could have some sort of augment for fuel consumption. We haven't come to any conclusions on it yet though.

Could be boring 20% chance to not use a fuel, but i kinda like your nebula idea. "1 fuel whenever jumping to an unexplored nebula" perhaps. It would really make exploring nebula sectors super beneficial... maybe too much so.

Re: Suggestion: Fuel collector augmentation

Posted: Fri Jun 15, 2012 7:32 am
by AJTilley
I hope you implement the nebulae idea, so far I avoid nebulas like the plague, if you can add things of this nature to the nebulaes it would make the risk vs reward a harder decision. Do i play it afe or risk the dangerous area for the big potential rewards etc.

Re: Suggestion: Fuel collector augmentation

Posted: Fri Jun 15, 2012 9:53 am
by Jason
Yea simply add more "things" into nebula's that make it much riskier to use them.