Suggestion: New ships idea

General discussion about the game.
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Jason
Posts: 47
Joined: Fri Apr 20, 2012 1:02 pm

Suggestion: New ships idea

Post by Jason »

New ship you could add to unlock could be a captured rebel prototype, not sure what advantages or disadvantages it could have but the main extra is that when encountering rebel ships and stations sometimes it has a blue event with them that sees you try and fool them biased on your ship. Maybe also the enemy fleet moves slower constantly as its harder for them to find you among all the other rebel ships.
AJTilley
Posts: 30
Joined: Fri Apr 20, 2012 1:02 pm

Re: Suggestion: New ships idea

Post by AJTilley »

Nice idea.

I was also wondering if they might consider adding additional ships with different layout designs, and very slightly different power systems, or allow us more freedom in the hanger to allocate power to certain systems. e.g. choosing to give the doors more power from the start at a cost of losing the sensor power etc.

I personally would love lots more layout and looks even if they underlying gameplay remained the same. ie a new engi ship but its only different in how its laid out, same for the other races.
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